designing sound mit press

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Designing Sound

Author : Andy Farnell
ISBN : 9780262288835
Genre : Computers
File Size : 70. 70 MB
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Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data -- an approach sometimes known as "procedural audio." Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

Designing Sound

Author : Andy Farnell
ISBN : 0262014416
Genre : Computers
File Size : 68. 83 MB
Format : PDF, ePub, Mobi
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A practitioner's guide to the basic principles of creating sound effects using easily accessed free software.

The Csound Book

Author : Richard Charles Boulanger
ISBN : 0262522616
Genre : Computers
File Size : 70. 32 MB
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This book/CD-ROM package covers both the basics of Csound, and the theoretical and musical concepts necessary to use the program effectively.

The Audio Programming Book

Author : Richard Boulanger
ISBN : 9780262288606
Genre : Music
File Size : 52. 35 MB
Format : PDF, ePub
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This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone.The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.

Microsound

Author : Curtis Roads
ISBN : 0262681544
Genre : Science
File Size : 71. 33 MB
Format : PDF, Docs
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A comprehensive presentation of the techniques and aesthetics of composition with sound particles.

Game Sound

Author : Karen Collins
ISBN : 9780262033787
Genre : Computers
File Size : 63. 97 MB
Format : PDF, ePub
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An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition.

The Supercollider Book

Author : Scott Wilson
ISBN : 0262232693
Genre : Music
File Size : 51. 94 MB
Format : PDF
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The essential reference to SuperCollider, a powerful, flexible, open-source,cross-platform audio programming language.

Sound Design

Author : David Sonnenschein
ISBN : 9781615930159
Genre :
File Size : 28. 33 MB
Format : PDF, Docs
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Offers user-friendly knowledge and stimulating exercises to help compose story, develop characters and create emotion through skillful creation of the sound track.

Inventing The Medium

Author : Janet H. Murray
ISBN : 0262016141
Genre : Art
File Size : 35. 22 MB
Format : PDF, Kindle
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Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field. Murray explains that innovative interaction designers should think of all objects made with bits--whether games or Web pages, robots or the latest killer apps--as belonging to a single new medium: the digital medium. Designers can speed the process of useful and lasting innovation by focusing on the collective cultural task of inventing this new medium. Exploring strategies for maximizing the expressive power of digital artifacts, Murray identifies and examines four representational affordances of digital environments that provide the core palette for designers across applications: computational procedures, user participation, navigable space, and encyclopedic capacity. Each chapter includes a set of Design Explorations--creative exercises for students and thought experiments for practitioners--that allow readers to apply the ideas in the chapter to particular design problems. Inventing the Medium also provides more than 200 illustrations of specific design strategies drawn from multiple genres and platforms and a glossary of design concepts.

The Imaginary App

Author : Paul D. Miller
ISBN : 9780262027489
Genre : Design
File Size : 33. 46 MB
Format : PDF
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They consider the control and power exercised by software architecture; the app's prosthetic ability to enhance certain human capacities, in reality or in imagination; the app economy, and the divergent possibilities it offers of making a living or making a fortune; and the app as medium and remediator of reality. Also included (and documented in color) are selected projects by artists asked to design truly imaginary apps, "icons of the impossible." These include a female sexual arousal graph using Doppler images; "The Ultimate App," which accepts a payment and then closes, without providing information or functionality; and "iLuck," which uses GPS technology and four-leaf-clover icons to mark places where luck might be found. ContributorsChristian Ulrik Andersen, Thierry Bardini, Nandita Biswas Mellamphy, Benjamin H. Bratton, Drew S.

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